RDGraphics
(Under serious development)





I'm currently working on a library containing graphical objects
for J2ME. The idea is to make it faster and easier to write
good looking J2ME software using Canvas-class instead of regular
text input or other components. If you have any improvement ideas,
please tell me and I'll try to implement them as well as possible.

By now I have the api document available for the public
since the project is under serious development and all the
features haven't been tested yet. Please check out the
documentation if interested

Api Documentation
rdg.jar


I take no responsibility of any kind if the library messes your
things up. The library is totally free to be used in
non-commercial applications but when you have profit/commercial
plans in mind you must contact me for more information.


If you want to take a quick peek at the looks and works of this,
you may try this small early test program I made. It implements the
pointer as well, but for example dropdown menu works just partly.
all the components are non-editable at this point. Even this
example has the pointer, the package will be intended to be used
just by selecting object by buttons.
Nokia version uses Nokia's FullCanvas
RDGTestNokia.jar
RDGTestNokia.jad
RDGTest.jar
RDGTest.jad


Tero Lindberg tlindber AT cc.hut.fi