Simple contrail system for flightgear Lauri Peltonen, A.K.A. Zan This is a simple contrail system which tries to be somewhat physically accurate. Though because FlightGear's environment model is not so good in what comes to RH, the contrails usually look just the same... Only player's model can cause contrails I think, if someone knows if this is possible to add to AI and MP models please give me a message :) Anyways, here's the readme: - Copy contrail.nas to aircraft's Nasal/ directory. - Copy contrail.xml and puff.rgb to aircraft's Models/ directory. - See attached examples from f18. You need to edit aircraft's -set.xml file to include the contrail.nas. Example is in f18-set.xml. - You also need to place contrail launcher behind every engine of your aircraft for best results (meaning 4 launcher for huge jumbojets etc, looks nicer that way :) See the example in f18.xml. You need to edit your aircraft's Models/.xml. Add multiple contrail models with differet offset to obtain best results. - At the top of contrail.nas is some default values for modeling the contrail graphics. Feel free to modify them to find options that suit your model best. A note on the physics: I used mostly sources like these: - http://itg1.meteor.wisc.edu/wxwise/AckermanKnox/chap15/contrail_applet.html - http://cimss.ssec.wisc.edu/wxwise/class/contrail.html This modeling requires that temperature is below -43 degrees Celcius for any possibility for contrail to appear. I calculate "real" RH that is different from the usual RH in very cold temperatures. That RH is then used in combination with temperature to calculate the dissipation time and density (and other factors for nicer graphics) of the contrail. All formulas are rough approximations, mostly calculated with curve fitting from values obtained from that contrail applet. Because of the "broken" RH model of the flightgear, the dissipation time is always maximum, and density depends almost only on temperature -> altitude. Jump to 10km (30 000ft) to surely see the contrails. If any questions, better "cloud" model than the puff.rgb or some improvements to the nasal or the particle launcher, please give me a message. Easiest way is through IRC, I'm Zan on #flightgear ang Â#fg_cantene. Have fun.